Terrarium was an arcade adventure game due to be released at Christmas 1989 by Mirrorsoft on their Image Works label. It was to be released on the Amiga and Atari ST. The project plagued a different project manager before Richard Hewison took over:
"Terrarium was a 2D blaster that changed into a 3D Dungeon Master clone in mid-development. The graphics were awful and there was little gameplay to speak of. It had to be put out of its misery and I'm kind of glad I was the one charged to do it in the end. I really did all you Amiga owners a favour!"
The game was set in a miniature world inside a large glass bottle. The player assumed the role of Captain Frontier and had to rescue a scientist who had been miniaturised and imprisoned withing the terrarium by nasties from a neighbouring planet.
There were jungles, swamps, deserts and forests to cross, clues to be found and puzzles to be solved in a game that was bigger than its setting. It was to have offered impressive graphics from Splinter Vision.