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Moon Child
AGA
U N R E L E A S E D
Moon Child - Double Barrel Screenshot
Information Review Manual Cheatcode 1 weblink
52 screenshots Boxscan Diskscan Miscshot Conversion 1 gamemap
Information
Year of the first release LicenseCommercial
Number of disks (or CD) Publisher
Number max of players1Budget publisher
Simultaneous max players1DeveloperTeam Hoi
LanguageEnglish
ArtistsCoder : Peter Schaap
Coder : Reinier van Vliet (Rhino)
Graphician : Metin Seven (M7)
Musician : Ramon Braumuller (Soundmaster)
Misc : Metin Seven (M7)
Misc : Reinier van Vliet (Rhino)
Language in manual
HardwareAGA
Amiga original gameunknown
Have cheatcodeno
Have SPS releaseno
WHD installnoWHD information
HD installunknownHD notes
Genre
CategoryPlatform
SubcategoryPlatform - Jumper
Conversion hardwarePC (Windows)
Conversion notes
Classic compilation
Relationship
Page views: 1270 - Last update: 15th May 2011
Notes:   The development of Moon Child started in 1993, as a side project next to Team Hoi's Clockwiser and Cognition games. Moon Child was considered a sequel to Hoi and was developed for the new generation of AGA Amigas. But after Clockwiser's British publisher Rasputin Software did not pay any revenues to Team Hoi they had to cease Moon Child's development at about 15 percent of the complete game, because of a lack of budget.

In 1995 Reinier and Metin from Team Hoi agreed with the Dutch Valkieser media company to start a semi-independent game development division there (hiring Ramon as a freelancer for music and sound). In the mean time dark clouds had formed above the future of the Amiga and Team Hoi decided to restart Moon Child development for Windows 95/98, increasing the game's resolution from 320 x 256 pixels to 640 x 480 pixels.

The final Moon Child game was released commercially in 1997, and Team Hoi is planning to rerelease the game as freeware in early 2008, updated for Windows XP and Vista.

Full Windows version is now available here.


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