Written in Oberon. Coding & graphics by Peter Elzner. Music by Eike Steffen (Romeo Knight). English/German level editor localisations by Peter Elzner; Italian localisation by Alessandro Basso.
 Min. Requirements: KS 2.x, 1MB ram, ptreplay.library (included, run installer script), asl.library V38+ (included, only needed to change screenmode), CyberGraphX (for gfx card gameplay; Picasso96 may be buggy), MUI 3.x (required to use the level editor). Recommended: 68020/030 CPU or better, KS 3.x.
 Game features a standalone level editor (new levels created can only be saved using the fully registered version) and supports PAL/NTSC screenmodes (lo-res/hi-res standard or interlaced under OCS/ECS, AGA or RTG), full multitasking (memory permitting), window gameplay, mouse/joystick/keyboard control, customisable music (replace \"mod.vogue\" in the \'sfx\' subdirectory) and a quit back to WB option.