Coding by Fabrizio Stoduto and Gaetano Russo; additional OS coding by Rudi Chiarito. Graphics & music/sound FX by Gaetano Russo.
 Min. Requirements: AGA-based Amiga, 0.7MB chipram/1.8MB fastram, CDROM drive.
Recommended: 68030+ CPU, extra memory, 4xCDROM drive (only for gameplay directly from CD) OR 10MB HD space.
 Original game contents included two large A3 size game and developer/publisher logo posters plus a developer/publisher business card & bookmark (see HERE).
 Game may either be played directly from CD or HD installed.
 Game supports savegames (stores on disk the status - i.e. options & skills - of the fighters) and a quit back to WB option. Additionally, at the time of release, the game supported the ability for players to send high scores to the publisher's web server via an internet connection using an option on the titlescreen.
 Planned gfx card support for OLOFIGHT was announced (e.g. see HERE), but never eventuated.
TRIVIA: As far as it is known, OLOFIGHT is the first and only commercial AGA release that utilises HAM8 graphics in-game.