Game based on the Belgian comic franchise "The Smurfs" (aka "Les Schtroumpfs"), which was created in 1958 by cartoonist Peyo (Pierre Culliford).
 Game written using Backbone. Game design & coding by Mikael Persson (Hipoonios).
Graphics, arrangement & conversion by Mikael Persson (Hipoonios); original tiles by Jørgen T. Ørberg, Søren Lund, Bjørn Nielsen and Jacob Andersen (ripped from LOLLYPOP); original sprites by Ruben Gomez, Sergio Palacios and Alberto Jose Gonzalez (ripped from the Sega Mega Drive/Game Gear release of THE SMURFS); cutscene graphics ripped/converted from "The Smurfs" motion picture animations.
 Min. Requirements: any Amiga with at least 4MB fastram. Recommended: 68030 CPU or better, 4MB fastram or more.
 Game features joystick/joypad/keyboard support and a quit back to WB option.
 In January 2015 - only a few weeks after the release of SMURF RESCUE - coder Mikael Persson (Hipoonios) was sent a cease and desist letter regarding distribution of the game and the support webpage. Swiss lawyers representing Studio Peyo, owner of the copyrights and trademark rights for "The Smurfs" also demanded compensation for infringement of intellectual property (see HERE and HERE).
In response, the SMURF RESCUE webpage (including download links) was taken down and the coder, understandably dismayed by the course of events that had transpired, has decided to abandon Amiga game coding altogether. The complete story surrounding this sorry scenario can be read in an EAB thread HERE.
 ***SMURF RESCUE(full PD release)*** is available for download from these sources: