[1] Konami is mentioned because they were due to be publisher, before selling the rights to Gametek.
[2] "David began programming Frontier on the Commodore 64, but then later moved development onto an Amiga computer which had far less limitations than the Commodore 64." [Source: Elite Archives].
Guide/Walkthrough by whowasphone404.
Manual (French) [Source: Retro Commodore]
Quick Reference Guide (French) [Source: Retro Commodore]
Stories Of The Life On The Frontier (French) [Source: Retro Commodore]
Gazetteer (French) [Source: Retro Commodore]
If you select a system around 650 light years away from your position you will get an in range fuel reading allowing you to make jumps of that distance making things much easier on long hauls.
For more cargo buy at least one ton of rubbish and go to a system where you won’t be caught for dumping it. Then go to the cargo
screen and click a bit below the rubbish box. You should notice
that the remaining cargo has gone up but the ammount of rubbish
has stayed the same. Keep doing this and soon you’ll have enough cargo space to get a large plasma accelator. If you do this in a small ship, eventually you’ll be able to buy a class 7 hyperdrive and jump a long way across the galaxy with somewhere around 50 tons of fuel.
No maps found.
No maps found.