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James Pond: Underwater Agent
ECS/OCS
alias Guppie [Prerelease name]
James Pond: Underwater Agent - Double Barrel Screenshot
Information 27 reviews 1 manual Cheatcode 5 weblinks
40 screenshots 4 boxscans 2 diskscans 3 miscshots 2 conversions 2 gamemaps
Information
Year of the first release1990LicenseCommercial
Number of disks (or CD)1PublisherMillennium - Worldwide
Number max of players1Budget publisherGBH (Gremlin) - Worldwide
Simultaneous max players1DeveloperVectordean
LanguageEnglish
ArtistsCoder : Chris Sorrell
Graphician : Chris Sorrell
Musician : Richard Joseph
Misc : Chris Sorrell
Language in manual
HardwareECS
OCS
Amiga original gameyes
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorJOTD
Updated  2010-11-09 19:35:48
HD installnoHD notes
Genre
CategoryPlatform
SubcategoryPlatform - Jumper
Dimension2D
Conversion hardwareAcorn Archimedes
Atari ST/E
Sega Mega Drive/Genesis
Conversion notes
Classic compilationChart Attack
Collectors, Les
Relationshipis a precursor to James Pond 2: Codename RoboCod
is a precursor to James Pond 2: Codename RoboCod
is a precursor to James Pond 3: Operation Starfi5h
Page views: 5730 - Last update: 12th April 2011
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:   [1] Designed and written by main coder, Chris Sorrell.

TRIVIA: As well as being inspired by Japanese games, JAMES POND pays tribute to EA's platform game, FLOOD. The secret agent and Bluebeard ghost which follow Pond around mimic the ghost in FLOOD and leeches the main character's energy. Similarly, mushrooms mimic transporters in said game and even one of the intro screens has a Quiffy look-a-like staring out at you. Reportedly, FLOOD was one of Chris Sorrell's favourite games at the time.


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