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F.A.Q

These guides will explain you how to use the HOL, and also how to help us in order to
complete the database, take good screenshots, find missing infos, become a contributor.
 
- HOL Fundamentals
- Data Accuracy
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> Game Pages contents
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Game Pages contents
Information tab

This tab covers various types of information

LEFT COLUMN

* Year of the first release
    This field records the year of release. Note that games usually display copyright years, which can be different from the year of release.
* Magazine review
    Number of magazine reviews. Not yet implemented.
* Number of disks (or CD)
    The number of media that the game was originally released on. In a few cases, this number can vary for a single game. For example, Ultima VI came on three install disks which needed to be installed to four game disks or to a hard disk.
* Number max of human players (even turn by turn)
* Number max of simultaneous human players
    These two numbers list the player options. The maximum number of players shows how many can play, including turn-by-turn. The maximum number of simultaneous players shows how many can play at the same time.
* Language
    Languages that the game supports. This includes versions with a multiple language selection in-game and completely separate language versions. There is core set of languages that most commonly appear in Amiga games (English, French, German, Italian and Spanish) but the full list of languages currently in the HOL is:
     
      Catalan, Croatian, Czech, Danish, Dutch, English, English (UK), English (USA), Finnish, French, Gaelic, German, German (Swiss), Greek, Hungarian, Italian, Japanese, Norwegian, Polish, Portuguese, Portuguese (Brazil), Romanian, Serbian, Slovak, Slovenian, Spanish, Swedish, Turkish
* Hardware
    The various types of Amiga hardware: AGA, AmigaCD, Arcadia, CD32, CDTV, Cubo CD32, ECS, OCS, OpalVision, Pegasos (MorphOS), PPC, RTG, Unknown

    - OCS, ECS, AGA, RTG and OpalVision are graphic chipsets. OCS (Original Chipset) and ECS (Enhanced Chipset) cover most of the games in the database; the basic Amiga 500 game. AGA (Advanced Graphics Architecture) is an updated chipset seen in the Amiga 4000 and 1200. RTG (Re-Targetable Graphics) covers graphics cards.
    - CDTV, CD32 and AmigaCD are CD-ROM formats. The CDTV was Commodore's early, ill-fated CD console while the CD32 was Commodore's later, ill-fated console. The AmigaCD category includes games released for Amiga computers with CD-ROM drives.
    - Arcadia and Cubo CD32 are two coin-op systems based on Amiga hardware.
* Amiga original game
    An indication if the game is an 'Amiga original'. The definition of an original Amiga game is roughly one that was developed for the Amiga as opposed to being a conversion from another platform.
* Cheatcode available
    The HOL includes cheats for many games; this option shows if a cheat for this game exists in the HOL. Cheats appear in their own tab.
* HD install
* WHD install
    'WHD' records if a WHDLoad install has been written for the game.
    'HD install' shows whether it is possible to run a game from a hard disk without the use of an external installer.
* View count and last update
    Some information about the number of times the page has been viewed and the date of the last update. The page view count is not affected by admin team visits so as not to influence the figures.

RIGHT COLUMN

* License
    The type of release
    - Commercial : a standard commercial release, usually in a box
    - Coverdisk : a release on the cover of a magazine
    - Game & Mini Mag : a game release that also included a mini magazine
    - Hidden Sub-Game : hidden within another game
    - Interpreted : playable through an interpreter
    - Licenceware : a semi commercial/shareware release
    - Open Source Conversion : converted to the Amiga using Open Source code
    - PD/Freeware : gratis and freely distributable
    - Promotional : a game released to promote an organisation or product
    - Shareware : Freely copyable but requires a fee paid if played
    - Unknown : not yet placed in any of the other categories
* Publisher
* Budget publisher
* Developer
    These are the entities involved in the creation of the game. Usually they are companies but can also be individuals.
    Normally only one developer is listed but where a game was developed by two teams it will be explained in the Notes field.
    The publisher field may list multiple companies. Distributors are generally dealt with in the notes. Where the information is known locations are assigned as publishers often differ between country.
    Budget publishers are similar to full price publishers but often exist as a label belonging to a parent company e.g. The Hit Squad (Ocean).
* Category
    The genre of a game. A picture of the type of game is built up by selecting multiple genre categories.
    Valid categories are: Action, Adult, Adventure (All), Adventure | Point & Click, Adventure | Text &Animated Gfx, Adventure | Text & Gfx, Adventure | Text only, Bat and ball, Beat-'em-up, Board games, Cards games, Compilation, Construction kit, Data disk, Educational, Gambling / Fruit Machine, Maze game, Miscellaneous, Pinball, Platform, Puzzle, Quiz, Racing, Rpg, Shoot-'em-up (All), Shoot-'em-up | 3D, Shoot-'em-up | First-person shooter, Shoot-'em-up | Horizontal, Shoot-'em-up | Isometric, Shoot-'em-up | Multi-directional, Shoot-'em-up | Vertical, Simulation, Sport and games, Sport management, Strategy, Wargame
* Artist - Coder
* Artist - Graphician
* Artist - Musician
* Artist - Misc
    These are the people involved in the game's development. This section is divided into coding, graphics, sound and miscellaneous artists.
    Where an artist's nickname is known it is included in round brackets after the name.
* notes - HD
* notes - WHD
    These are the counterparts of the HD and WHD fields on the left side.
    The HD notes give some more information about the game's hard disk installation.
* notes - Conversion
    When a game did not originate on the Amiga details of the original version can be included here. The format is:
    Based on [YYYY] [developer]/[publisher] [machine type]
    Although this field details information on non-Amiga versions of games it is useful to put the Amiga data into context.
* Conversion hardware
    When the same game has been released on other systems they are listed here. The releases for other platforms may been before or after the Amiga release. The version on another system should be essentially the same game as the Amiga version. In some cases the name will be identical on another platform but the game mechanics or game type can differ (e.g. Mr. Nutz on the SNES and Megadrive).
* Classic compilation
    This lists commercial compilations that the game has been released in.

At the bottom of each game entry there may be a notes field which contains information that doesn't fit elsewhere.

Sometimes it's necessary to leave the safety of the HOL and venture out into the world. Links to external sites can be found next!

If added, the Rarity Rating is next:

* - Common as mud
** - One version is common, at least one other version is rare
*** - Rare
**** - Extremely rare
***** - Game finished and reviewed but not found / released


Screenshot tab

This tab is a grid of extra screenshots in multiples of 4 and at a size of 320x256. These screens may show any graphics from the game, including non-gameplay sections.

The screens are not intended to preserve game graphics but rather to give a good overview of the variety and sections of the game.

Note that while the DBS is full size, the alt screens are halved in size. Click on the screens to display the full sized screen


Boxscan tab

These images display the packaging of a game at a size of 1024 x *. Like screenshots, these scans are reduced in size; click on them to view the full image.


Diskscan tab

Scans of floppy disks are included here. If a game comes on multiple floppies only one scan is displayed unless there is some benefit to showing multiple disks.


Gamemap tab

Where games include a telescopic limitation on the action game maps provide an overview. They come in various shapes and forms but are most often stitched together screens that show an entire level. Other types are the full stadium of Speedball 2 or the pinball tables of Pinball Dreams.


Miscshot tab

Scans of miscellaneous items are displayed here.


Conversion tab

This tab shows screens of other versions of the same game for comparison with the Amiga release.


Cheatcode tab

Cheats, codes and hints are included in this tab. The core set of cheats were imported from an external source; Keith Krellwitz's Sweet Cheater. Therefore the reliability of each cheat cannot be guaranteed. Sources have been included where known.

Some cheats, codes and hints have been added as they have been discovered by the HOL team and others have been checked.

 

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