Established in Waterford, Ireland in 1988 by ex-teacher and Martech boss, David Martin and music industry worker, Mike Dixon. Emerald quickly established themselves as a talented development company with its first release, PHANTOM FIGHTER. Consequently, publishers began commissioning Emerald to work on arcade conversions (e.g. VIGILANTE) and games based on movie licenses (e.g. MOONWALKER).
By 1991, however, the commission work had taken its toll and most of Emerald's young coders were either approaching burn-out or had departed. Shortly before their demise, the Emerald coders were asked to churn out a number of titles in 4 weeks to save the company. Unsurprisingly, the work produced was below par and founders Martin and Dixon decided to close the company's doors.