- HD installer is contained on disk 3.
- Approx. 2MB HD space is required for installation.
[1] Coding by Matthew Waters. Graphics by Anthony Fenton-Jones; titlescreen & logo by Tero Lehtonen. Music by Daniel Dean.
[2] Min. Requirements: 1MB ram.
[3] Distributed by Islona (Epic Marketing).
[4] Besides slightly less attractive graphics, XP8 (OCS/ECS) only lacks the simultaneous 2-player gameplay option of XP8(AGA version) [see "XP8.readme" on disk 1].
[5] Game features joypad/joystick/keyboard support for gameplay, as well as an extensive array of options allowing players to adjust the difficulty of the game.
- HD installer is contained on disk 4.
- Approx. 3.5MB HD space is required for installation.
[1] Coding by Matthew Waters. Graphics by Anthony Fenton-Jones; titlescreen & logo by Tero Lehtonen. Music by Daniel Dean.
[2] XP8 (AGA version only) was initially sold direct to the public by developers WeatherMine Software around mid-1996, but soon after was published by Effigy Software and distributed by Islona (Epic Marketing).
[3] XP8 (AGA) has the following features:
- 5 huge levels
- 50 fps screen update
- AGA graphics utilising 128 colours and sporting true-colour shadows
- Morphing ships, over 50 fully rendered enemy craft and two ray-traced enemy bosses on each level
- 8 weapons (each with 5 power increases) plus special hidden weapons
- Normal and combined two player mode
- Extensive options to allow the difficulty to be customised
- Detects and utilises fastram, accelerators and additional floppy drives
- Joypad/joystick/keyboard support
No cheats found.
No cheats found.
No maps found.
No maps found.