Seven Cities Of Gold
OCS
Information
Year of the first release
1985
License
Commercial
Number of disks (or CD)
1
Publisher
Ariolasoft - Europe
Electronic Arts - Worldwide
Number max of players
1
Budget publisher
Simultaneous max players
1
Developer
Digital Creations
Language
English
Artists
Coder :
David Porter
Coder :
Randy Jongens
Misc :
Bill Bunten
Misc :
Dan Bunten (Danielle Bunten Berry)
Language in manual
Hardware
OCS
Amiga original game
no
Have cheatcode
no
Have SPS release
yes
WHD install
yes
WHD information
Author
JOTD
Updated
2022-06-13 09:22:58
HD install
no
HD notes
Genre
Category
Strategy
Subcategory
Strategy - Turn-based
Dimension
2D
Theme
Educational - Geography - Cartography
Theme
Educational - History
Theme
Historical - Age of Discovery
Theme
Nautical - Sea Trading
Viewpoint
Sideways
Viewpoint
Top Down
Conversion hardware
Apple II/IIGS
Apple Macintosh (Classic)
Atari 800/130/XL/XE
Commodore C64/128
PC (DOS)
Tandy PC/IBM PCjr
Conversion notes
Based on 1984 Ozark Softscape/Electronic Arts Atari 800 release.
PC versions: CGA, CGA Composite (16 colours), Tandy/PCjr
Classic compilation
Relationship
Page views: 11661 - Last update: 28th September 2012
Rarity:
Extremely rare
Notes:
[1]
Game design
by Bill & Dani Bunten.
Amiga conversion
by David Porter and Randy Jongens of Digital Creations.
TRIVIA:
[1] Game was originally designed and developed for the Atari 800 by
Ozark Softscape
, the legendary developers of
M.U.L.E.
[2] SEVEN CITIES OF GOLD had the distinction of being the first commercial "edutainment" release, a term coined by EA founder
Trip Hawkins
.
Coded by RCK of
abime.net
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