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Seven Cities Of Gold
OCS
Seven Cities Of Gold - Double Barrel Screenshot
Information 5 reviews 2 manuals Cheatcode 5 weblinks
20 screenshots 4 boxscans 1 diskscan Miscshot 3 conversions Gamemap
Information
Year of the first release1985LicenseCommercial
Number of disks (or CD)1PublisherAriolasoft - Europe
Electronic Arts - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperDigital Creations
LanguageEnglish
ArtistsCoder : David Porter
Coder : Randy Jongens
Misc : Bill Bunten
Misc : Dan Bunten (Danielle Bunten Berry)
Language in manual
HardwareOCS
Amiga original gameno
Have cheatcodeno
Have SPS releaseyes
WHD installyesWHD information
AuthorJOTD
Updated  2022-07-11 21:20:58
HD installnoHD notes
Genre
CategoryStrategy
SubcategoryStrategy - Turn-based
Dimension2D
ThemeEducational - Geography
ThemeEducational - History
ThemeHistorical - Age of Discovery
ThemeNautical - Sea Trading
ViewpointSideways
ViewpointTop Down
Conversion hardwareApple II/IIGS
Apple Macintosh (Classic)
Atari 800/130/XL/XE
Commodore C64/128
PC (DOS)
Tandy PC/IBM PCjr
Conversion notes

Based on 1984 Ozark Softscape/Electronic Arts Atari 800 release.
PC versions: CGA, CGA Composite (16 colours), Tandy/PCjr

Classic compilation
Relationship
Page views: 12013 - Last update: 2nd August 2022
Rarity: Rare RareRareRare
Notes:  

[1] Game design by Bill & Dani Bunten. Amiga conversion by David Porter and Randy Jongens of Digital Creations.


TRIVIA: [1] Game was originally designed and developed for the Atari 800 by Ozark Softscape, the legendary developers of M.U.L.E.

[2] SEVEN CITIES OF GOLD had the distinction of being the first commercial "edutainment" release, a term coined by EA founder Trip Hawkins.


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