Advanced Search

Sim City
alias Micropolis [Prerelease name]
Sim City - Double Barrel Screenshot
Information 26 reviews 6 manuals Cheatcode 9 weblinks
28 screenshots 9 boxscans 5 diskscans 8 miscshots 10 conversions 16 gamemaps
Year of the first release1989LicenseCommercial
Number of disks (or CD)1PublisherInfogrames - Rest of the World
Maxis - USA
Number max of players1Budget publisher
Simultaneous max players1DeveloperMaxis
ArtistsCoder : Brian Conrad
Coder : Brian Witt
Graphician : Don Bayless
Graphician : Scott Martindale
Graphician : Will Wright
Musician : Steve Hales
Musician : Will Wright
Misc : Jeff Braun
Misc : Robert Strobel (Bob Strobel)
Misc : Will Wright
Language in manualEnglish
Amiga original gameno
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
Updated  2010-01-02 00:28:26
HD installyesHD notes

- HD installation is only possible with SIM CITY V1.1 and later.

- Simply copy all disk contents to a game folder on HD.

SubcategoryStrategy - Sim City
QuickmatchEnhanced Graphics - Extra Half-Brite (EHB) Mode
QuickmatchSim City
ScrolltypeScrolling - Multi-directional
ViewpointTop Down
Conversion hardwareAcorn Archimedes
Amstrad/Schneider CPC464/664/6128
Apple Macintosh (Classic)
Atari ST/E
BBC Electron (Acorn)
BBC Micro/Electron (Acorn)
Commodore C64/128
Fujitsu FM Towns/FM Towns Marty
Nintendo SNES (Super Famicom)
Nintendo Virtual Console (Wii/Wii U/3DS)
Palm OS (PDA/Smartphones/Other Devices)
PC (OS/2)
PC (Windows)
Sharp X68000
Sinclair ZX Spectrum 48/128/+2/+3 – Timex TS2068/TC2068/TC2048
Symbian OS (Smartphones/PDA)
Conversion notes

Based on 1989 Maxis C64/128 release.
PC versions: EGA, VGA

Classic compilationSim City Deluxe
Sim City Classic: The Original City Simulator
Relationshiphas a construction kit: Sim City Terrain Editor
has a data disk: Sim City Architecture 1: Future Cities
has a data disk: Sim City Architecture 2: Ancient Cities
is a precursor to Sim City 2000
Page views: 10485 - Last update: 26th November 2022
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare

[1] Game concept/design by Will Wright; additional design contributions by Jeff Braun and Robert Strobel. Coding by Brian Conrad and Brian Witt. Graphics by Will Wright, Scott Martindale and Don Bayless. Sound by Will Wright and Steve Hales.

[2] Min. Requirements: 512k ram (gfx are limited to 16 colour low-res) or 1MB ram (V1.2 and above only for enhanced gfx in 64 colour EHB mode)
[3] Distributed by Brøderbund in the U.S. and by Dataflow in Australia.

Known Releases:

- V1.0 (1989)
- V1.1 (1989)
- V1.2 (1990)
- V1.2.2 (1990/91) [only released as part of the SIM CITY DELUXE and SIM CITY CLASSIC compilations]

TRIVIA: The pre-release title, MICROPOLIS, had to be discarded because of the existence of a hard drive manufacturer at the time that went by the same name.

Coded by RCK of - Content © 1998-2022 HOL TEAM - Online amiga database © 2002-2022 HOL TEAM - Gen. in 0.02s