Game concept/design by Will Wright; additional design contributions by Jeff Braun and Robert Strobel. Coding by Brian Conrad and Brian Witt. Graphics by Will Wright, Scott Martindale and Don Bayless. Sound by Will Wright and Steve Hales.
 Min. Requirements: 512k ram (gfx are limited to 16 colour low-res) or 1MB ram (V1.2 and above only for enhanced gfx in 64 colour EHB mode)
 Distributed by Brøderbund in the U.S. and by Dataflow in Australia.
- V1.0 (1989)
- V1.1 (1989)
- V1.2 (1990)
- V1.2.2 (1990/91) [only released as part of the SIM CITY DELUXE and SIM CITY CLASSIC compilations]
TRIVIA: The pre-release title, MICROPOLIS, had to be discarded because of the existence of a hard drive manufacturer at the time that went by the same name.