Notes: | [1] Game concept & original design by Alastair Swinnerton and Ian Martin; game design by Dominic Robinson and Peter Featherstone. 3D programming by Dominic Robinson; 2D programming by Peter Featherstone; Vektor Grafix system development by Dominic Robinson, Ian Martin, Ciaran Gultnieks and Andy Craven. Graphics & animation by Tom Ashton, John Geurin and Dean Betton; maps & shapes by Derrick Austin. Music/sound FX by Dave Whittaker.
[2] Although the manual protection screen is multilanguage (English, French, German), the game itself is in English.
[3] The game is an ST port. Only the boottrack is in AmigaDOS format, all other tracks are 10 sectors x 512 bytes. The disk files can be seen if access through an ST or if mounted on Amiga as PC disk.
Known releases: V1.10 (06-Mar-91)
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