Game concept & original design by Alastair Swinnerton and Ian Martin; game design by Dominic Robinson and Peter Featherstone. 3D programming by Dominic Robinson; 2D programming by Peter Featherstone; Vektor Grafix system development by Dominic Robinson, Ian Martin, Ciaran Gultnieks and Andy Craven. Graphics & animation by Tom Ashton, John Geurin and Dean Betton; maps & shapes by Derrick Austin. Music/sound FX by Dave Whittaker.
 Although the manual protection screen is multilanguage (English, French, German), the game itself is in English.
 The game is an ST port. Only the boottrack is in AmigaDOS format, all other tracks are 10 sectors x 512 bytes. The disk files can be seen if access through an ST or if mounted on Amiga as PC disk.
Known releases: V1.10 (06-Mar-91)