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Impossible Mission 2025: The Special Edition
Impossible Mission 2025: The Special Edition - Double Barrel Screenshot
Information 7 reviews 1 manual Cheatcode 3 weblinks
18 screenshots 2 boxscans 1 diskscan Miscshot Conversion Gamemap
Year of the first release1994LicenseCommercial
Number of disks (or CD)1PublisherMicroProse - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperMicroProse UK
ArtistsCoder : Paul Dunning
Coder : Tim Cannell
Graphician : Adam Steele
Graphician : Allan Holloway
Graphician : Andrew Cook (Andy)
Graphician : Drew Northcott (John Andrew Northcott)
Graphician : John Reitze
Graphician : Mick McCallion (Krest/Anarchy^Rebels)
Graphician : Paul Ayliffe
Graphician : Robert Dorney (Red Devil/DCS)
Musician : Allister Brimble (The Demon)
Musician : Andrew Parton (Andy Parton)
Misc : Rob Northen (Northern)
Misc : Scott Johnston
Misc : Seth Walker (Axl)
Language in manual
Amiga original gameno
Have cheatcodeno
Have SPS releaseno
WHD installnoWHD information
HD installnoHD notes
SubcategoryPlatform - Puzzler
QuickmatchPrince Of Persia
ScrolltypeScrolling - Multi-directional
Conversion hardware
Conversion notesBased on unreleased MicroProse SNES & MegaDrive versions, both cancelled due to MicroProse's $$$ problems before the Spectrum HoloByte parent company buyout.
Classic compilation
Relationshipis a sequel to Impossible Mission II
is an updated version of Impossible Mission
Page views: 3432 - Last update: 27th July 2012
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:   [1] Game produced by MicroProse under licence from Epyx. Game design by Seth Walker & Scott Johnson. Main coding by Paul Dunning; additional coding by Tim Cannell. Graphics by Paul Ayliffe, Drew Northcott, Andy Cook, John Reitze, Allan Holloway, Mick McCallion, Robert Dorney & Adam Steele. Music/sound FX by Allister Brimble; CDXL sound by Andrew Parton. CD code compression by Rob Northen.

[2] IMPOSSIBLE MISSION 2025 is the last installment in the Impossible Mission games trilogy, which also contained IMPOSSIBLE MISSION (no standalone release on Amiga) and IMPOSSIBLE MISSION II.

[3] IMPOSSIBLE MISSION 2025 (CD32) is an enhanced update of the classic 8-bit platform puzzler IMPOSSIBLE MISSION, originally released in 1984 by Epyx for the C64.

Set in the future (the year 2025, to be precise!), IMPOSSIBLE MISSION 2025 players can assume the role of one of three characters (the original secret agent 4125 and two new characters, a female gymnast and an android), and the corridor layout of different single screen rooms in the original have been abandoned in favour of 15 large, multidirectional scrolling levels. Additionally, IMPOSSIBLE MISSION 2025 (CD32) contains further enhancements over the IMPOSSIBLE MISSION (OCS/ECS) and (AGA) disk versions in the form of game/level intro sequences, CD quality sound, faster gameplay, and an endgame combat sequence involving 3D rendered graphics.

[4] IMPOSSIBLE MISSION 2025 (CD32) also includes a bonus pixel-for-pixel remake of Epyx's classic C64 platform puzzler IMPOSSIBLE MISSION (including the excellent digitised speech of the game's evil protagonist Professor Elvin Atombender), which can be accessed from the game's titlescreen menu.

[5] IMPOSSIBLE MISSION (classic remake demo) appeared on Amiga Power coverdisk 40a (Issue 80, Aug 94), which is available for download HERE [Source: Amiga Magazine Rack (AMR)].

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