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Impossible Mission 2025: The Special Edition
CD32  ECS/OCS  AGA
Impossible Mission 2025: The Special Edition - Double Barrel Screenshot
Information 8 reviews 1 manual Cheatcode 4 weblinks
8 screenshots 2 boxscans 1 diskscan 2 miscshots Conversion Gamemap
Information
Year of the first release1994LicenseCommercial
Number of disks (or CD)2PublisherMicroProse - Worldwide
Number max of players1Budget publisherAcid (Guildhall) - Worldwide
Simultaneous max players1DeveloperMicroProse UK
LanguageEnglish
French
German
Italian
Spanish
ArtistsCoder : Paul Dunning
Coder : Tim Cannell
Graphician : Allan Holloway
Graphician : Drew Northcott (John Andrew Northcott)
Graphician : John Reitze
Graphician : Martin Severn (Jabba)
Graphician : Mick McCallion (Krest/Anarchy^Rebels)
Graphician : Paul Ayliffe
Graphician : Robert Dorney (Red Devil/DCS)
Musician : Allister Brimble (The Demon)
Misc : Rob Northen (Northern)
Misc : Scott Johnston
Misc : Seth Walker (Axl)
Language in manual
HardwareAGA
Amiga original gameno
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorJOTD
Updated  2018-02-23 13:20:53
HD installyesHD notesHD installer is contained on disk 2.
Genre
CategoryPlatform
SubcategoryPlatform - Puzzler
Dimension2D
QuickmatchPrince Of Persia
ScrolltypeScrolling - Multi-directional
ThemeFuturistic
ViewpointSideways
Conversion hardware
Conversion notesBased on unreleased MicroProse SNES & MegaDrive versions, both cancelled due to MicroProse's $$$ problems before the Spectrum HoloByte parent company buyout.
Classic compilation
Relationshipis a sequel to Impossible Mission II
is an updated version of Impossible Mission
Page views: 4271 - Last update: 27th July 2012
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:   [1] Game produced by MicroProse under licence from Epyx. Game design by Seth Walker & Scott Johnson. Main coding by Paul Dunning; additional coding by Tim Cannell. Graphics by Paul Ayliffe, Drew Northcott, John Reitze, Allan Holloway, Mick McCallion, Robert Dorney & Martin Severn. Music and sound FX by Allister Brimble. Floppy disk compression by Rob Northen.

[2] IMPOSSIBLE MISSION 2025 is the last installment in the Impossible Mission games trilogy, which also contained IMPOSSIBLE MISSION (no standalone release on Amiga) and IMPOSSIBLE MISSION II.

[3] IMPOSSIBLE MISSION 2025 (AGA) is an enhanced update of the classic 8-bit platform puzzler IMPOSSIBLE MISSION, originally released in 1984 by Epyx for the C64.

Set in the future (in the year 2025, to be precise!), IMPOSSIBLE MISSION 2025 players can assume the role of one of three characters (the original secret agent 4125 and two new characters, a female gymnast and an android), and the corridor layout of different single-screen rooms in the original have been abandoned in favour of 15 large, multidirectional scrolling levels.

[4] IMPOSSIBLE MISSION 2025 (AGA) also includes a bonus pixel-for-pixel remake of Epyx's classic C64 platform puzzler IMPOSSIBLE MISSION (including the excellent digitised speech of the game's evil protagonist Professor Elvin Atombender), which can be accessed from the game's titlescreen menu.

[5] IMPOSSIBLE MISSION (classic remake demo) appeared on Amiga Power coverdisk 40a (Issue 80, Aug 94), which is available for download HERE [Source: Amiga Magazine Rack (AMR)].

[6] ***IMPOSSIBLE MISSION 2025 AGA (full release)*** is available for download HERE [Source: Amigaland].


Last known release: V1.00 (12-May-94).

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