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Grand Slam
OCS
alias Grand Slam Tennis alias Grand Slam: World Class Tennis
Grand Slam - Double Barrel Screenshot
Information 4 reviews 1 manual Cheatcode 3 weblinks
32 screenshots 4 boxscans 3 diskscans Miscshot 1 conversion Gamemap
Information
Year of the first release1986LicenseCommercial
Number of disks (or CD)1PublisherDatabyte - Rest of the World
Eidersoft - Rest of the World
Infinity - USA
Paradox (Eidersoft) - Rest of the World
Number max of players1Budget publisherWicked - Worldwide
Simultaneous max players1DeveloperKinetic
LanguageEnglish
German
ArtistsCoder : Michael A. Sokolewicz
Graphician : Mark Stephen Pierce (Mark S. Pierce)
Graphician : Phil Porter
Misc : David Minor
Misc : Edwin Rosenzweig (Edwin Rose)
Misc : Tom Maremaa
Language in manualEnglish
French
German
HardwareOCS
Amiga original gameno
Have cheatcodeno
Have SPS releaseyes
WHD installnoWHD information
HD installyesHD notes

Simply drag or copy the GrandSlam drawer from disk to HD.

Genre
CategorySport
SubcategorySport - Player
Dimension2D
QuickmatchCopy Protection - Manual Lookup
QuickmatchEnhanced Features - Multitasking
QuickmatchEnhanced Features - Quit Back To Workbench/AmigaDOS
QuickmatchEnhanced Features - Savegames (Saved Games) [Floppy]
QuickmatchEnhanced Graphics - High-Resolution (Hi-Res) Mode
QuickmatchEnhanced Sound - Digitised/Synthesised Speech
QuickmatchGame Controller - Mouse+Keyboard Combo Control
QuickmatchLoading - Launch Game From Workbench, Does Not Autoboot
ScrolltypeNone
ThemeSport - Tennis
ViewpointBehind
Conversion hardwareApple Macintosh (Classic)
Conversion notes

Based on 1986 MacroMind/Infinity Software Apple Macintosh release.

Classic compilation
Relationship
Page views: 2435 - Last update: 31st January 2022
Rarity: Extremely rare Extremely rareExtremely rareExtremely rareExtremely rare
Notes:  

[1] Game design by Tom Maremaa. Amiga conversion by Michael A. Sokolewicz of Kinetic Consultants; original 68K coding by David Minor and Ed Rosenzweig. Amiga graphics & animation by Phil Porter; original artwork by Mark S. Pierce.

[2] Min. Requirements (V1.0): KS1.1, 512k ram (game will not work with ram expansion above 512k).
Min. Requirements (V1.2): KS1.2, 512k ram.

[3] Initially released in the U.S. in late 1986 by Infinity Software, the Euro releases (English/German) of GRAND SLAM were published in late 1987 by Eidersoft/Paradox and then in 1988 by Databyte.

[4] Game must be launched from WB after booting from floppy (i.e. game does not autoboot).

[5] Game features hi-res graphics, mouse-keyboard control, savegame support, full multitasking (memory permitting) and a quit back to WB option.


Known releases:

- V1.0 (25-Nov-86) [English, U.S. release]
- V1.2 (21-Aug-87) [English, UK release]
- V1.2 (21-Aug-87) [German]


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