- HD installer is contained on disk 1. - More than 512K ram is required to launch the game from HD after loading WB. With only 512K ram, the game may be launched from HD by booting with no startup-sequence and executing the game from the CLI prompt.
[1] Game jointly-developed by Kellyn Beck & Bits of Magic. Game designed by Kellyn Beck and Evan & Nicky Robinson. Amiga coding by Nicky Robinson. Graphics by Jim Sachs, Scott Wallin, Dennis Clevenger & Michael Kosaka. Original music composed by Michael Bard & Jon Newton; Amiga music coding by Rob Hubbard.
[2] Original release contents include a large A2 size game map (see HERE).
[3] Game must be launched from WB after booting: (a) the game disk or (b) loading WB from HD (df0:fonts must be copied to SYS:fonts and more than 512K ram is required).
[4] Game supports full multitasking (> 512K ram required), mouse/joystick control, savegames, and a quit back to WB option.
[5] Distributed in Italy by C.T.O.
Last known release: V1.00 (18-Mar-91)
Based on 1990 Kellyn Beck & Bits of Magic/Electronic Arts PC/Tandy/PCjr release. PC versions: EGA, MCGA/VGA, Tandy/PCjr
Manual (German) [Source: Retro Commodore]
Command Summary Card (German) [Source: Retro Commodore]
No cheats found.
No maps found.