|Notes: || Game based on an original story by Jim Ward, Victor Penman and Dave Shelley. Amiga coding by Norm Koger.|
Art directed by Tom Wahl; 3D walls & sprites and overland map & large gfx by Fred Butts; 3D monsters by Mark Johnson; combat pictures & large gfx by Cyrus Lum; 3D portraits & specials by Susan Manley; Amiga gfx conversion by Laura Bowen.
Music & sound FX by John Halbleib, Tom Wahl, Scot Bayless and Dave Warhol.
Encounter design by Dave Shelley, Mike Mancuso and Ken Humphries.