Game design by Ignacio Ruiz Tejedor (Snatcho). Original 68K coding by Daniel Rodriguez (game part 1) and Jose Lopez (game part 2); Amiga conversion by Marcos Jourón.
Main graphics by Ignacio Ruiz Tejedor (Snatcho), additional gfx by Javier Cubedo and loading screen by Carmen Ferrer (Deborah) and Javier Cubedo; gfx design by Ricardo Machuca; and maps by Javier Cubedo.
Music by Mac, sound FX by Víctor Ruiz Tejedor and additional sound by Javier Cubedo.
 AFTER THE WAR consists of two independent parts (loaded separately when selected from the main menu). If played in order, players will receive an access code on completion of part 1 that must then be entered to play part 2 once loaded. In part 1 of the game, the main protagonist is unarmed and can only defend against enemies with his bare fists. In part 2, however, the main protagonist is brandishing a big machine gun that can be angled freely in a semi-circle to blast enemies away à la MIDNIGHT RESISTANCE.
 Game supports keyboard/joystick-keyboard control (game part 1) and joystick/keyboard/joystick-keyboard control (game part 2).
 Distributed by DRO Soft in Spain, USD in Great Britain, Ubi Soft in France and by Leader in Italy.