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After The War
After The War - Double Barrel Screenshot
Information 10 reviews 1 manual Cheatcode 4 weblinks
64 screenshots 2 boxscans 1 diskscan 3 miscshots 5 conversions Gamemap
Year of the first release1989LicenseCommercial
Number of disks (or CD)1PublisherDinamic [Microdigital Soft] - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperUnknown
ArtistsCoder : Marcos Jourón
Graphician : Carmen Ferrer (Deborah)
Graphician : Ignacio Ruiz Tejedor (Snatcho)
Graphician : Javier Cubedo
Graphician : Ricardo Machuca
Musician : Javier Cubedo
Musician : Mac
Musician : Víctor Ruiz Tejedor
Misc : Daniel Rodriguez
Misc : Ignacio Ruiz Tejedor (Snatcho)
Misc : Jose Lopez
Language in manualEnglish
Amiga original gameno
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorsBored Seal
Updated  2012-07-29 23:25:28
HD installnoHD notes
SubcategoryPlatform - Shooter
QuickmatchGame Controller - Joystick+Keyboard Combo Control
QuickmatchGame Controller - Keyboard
QuickmatchGreen Beret / Rush'n Attack
QuickmatchRenegade / Double Dragon
ScrolltypeScrolling - Horizontal
ThemeDisaster - Post-apocalyptic
ThemeScience Fiction - Dystopia
ThemeScience Fiction - Robots / Cyborgs
Conversion hardwareAmstrad/Schneider CPC464/664/6128
Atari ST/E
Commodore C64/128
MSX 1/2
Sinclair ZX Spectrum 48/128/+2/+3 – Timex TS2068/TC2068/TC2048
Conversion notes

Based on 1989 Dinamic Spectrum release.
PC versions: CGA

N.B. Reportedly, an Amiga-based coin-op conversion of AFTER THE WAR virtually identical to the Amiga/ST version was released circa 1991 by Inder in Dinamic's home country of Spain. The coin-op release, however, was quite obscure (even in its home country outside Madrid) as it never saw the light of day beyond the Spanish borders. [Sources: Wikipedia, unMAMEd Arcade Games, Program Bytes 48K (Spanish, English), (Spanish, English)]

Classic compilationMagnum
Mega Box 2: Mc Wiril Collection
Page views: 7827 - Last update: 29th August 2021
Rarity: Rare RareRareRare

[1] Game design by Ignacio Ruiz Tejedor (Snatcho). Original 68K coding by Daniel Rodriguez (game part 1) and Jose Lopez (game part 2); Amiga conversion by Marcos Jourón.
Main graphics by Ignacio Ruiz Tejedor (Snatcho), additional gfx by Javier Cubedo and loading screen by Carmen Ferrer (Deborah) and Javier Cubedo; gfx design by Ricardo Machuca; and maps by Javier Cubedo.
Music by Mac, sound FX by Víctor Ruiz Tejedor and additional sound by Javier Cubedo. 

[2] AFTER THE WAR consists of two independent parts (loaded separately when selected from the main menu). If played in order, players will receive an access code on completion of part 1 that must then be entered to play part 2 once loaded. In part 1 of the game, the main protagonist is unarmed and can only defend against enemies with his bare fists. In part 2, however, the main protagonist is brandishing a big machine gun that can be angled freely in a semi-circle to blast enemies away à la MIDNIGHT RESISTANCE.

[3] Game supports keyboard/joystick-keyboard control (game part 1) and joystick/keyboard/joystick-keyboard control (game part 2).

[4] Distributed by DRO Soft in Spain, USD in Great Britain, Ubi Soft in France and by Leader in Italy. 

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