Game development was initially begun in 1990/91 by Strangeways [coders: Gary Liddon, Jason Perkins; gfx artist: Paul Docherty], who are credited on the titlescreen with the original game design. The game was set to be published by Image Works (Mirrorsoft) in early 1992, but Mirrorsoft went into liquidation in 1991 following the death of founder Robert Maxwell. The game was subsequently picked up for publication by Virgin.
The final twist in the tale was yet to come, however. In April 1992, the Strangeways development team decided to split because of "artistic differences" and game development was completed by Miracle Games [Source: Amiga Power 18 (Oct 92, p92), courtesy of aGTW].