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Nipper Versus The Kats
Nipper Versus The Kats - Double Barrel Screenshot
Information Review Manual Cheatcode 1 weblink
4 screenshots Boxscan 1 diskscan Miscshot Conversion 1 gamemap
Year of the first release1993LicenseCoverdisk
Number of disks (or CD)1PublisherAmiga Power [Future Publishing] - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperGraftgold
ArtistsCoder : Jason Page
Graphician : Colin Seaman
Graphician : Emma Cubberley
Graphician : John Kershaw
Graphician : John W. Lilley
Graphician : Mark Bentley
Graphician : Simon Sheridan
Graphician : Steve Wilkins
Musician : Jason Page
Misc : Andrew Braybrook
Language in manual
Amiga original gameyes
Have cheatcodeno
Have SPS releaseno
WHD installnoWHD information
HD installunknownHD notes
SubcategoryPlatform - Uncategorised
Conversion hardware
Conversion notes
Classic compilation
Page views: 3068 - Last update: 28th July 2010
Rarity: Common as mud Common as mud
Notes:   Featured on the extra disk of Amiga Power 32.

"The game was written for HMV (the one close to Oxford Circus) when they first started selling games. Their game "shop" was called Level1 and they required a game which people could play in their store. So, we took the Fire & Ice game and stripped it down to this. It took about a month to do from start to finish.

The game was then unveiled at the Level1 opening night, where people got to play it. It crashed once but the bug was fixed for the cover disk release. (It was a problem where you could kick cats out of the side of the level, so that they would then be dropping pickups throughout your game code... oops!)

I was shit at this game, by the way... And was amazed that people could get such high scores. It was not a demo of a full game - it was just a short "game" which people were meant to be allowed to play in the shop.

Oh, and Dexter Fletcher (the crappier presenter of Games Master) was one of the guests on the opening night. But he got chucked out for trying to nick games off the shelves! Actually, it was *really* stupid of HMV to hold a party with drink and food at their store! People were hiding unfinished cans and food behind the ST games... hehe...

Oh, and there's also another "secret" Graftgold game which is similar to this one, which I wrote for PowerGen (the electrics company). You had to do pretty much the same thing - with different graphics... It was for their own internal promotion, so never saw the light of day outside of their company and would only have been played by kids on school trips to nuclear power plants or something... unfortunately."

[Source: Jason Page]

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