ECS no. 1
ECS no. 2
ECS no. 3
ECS no. 4

Dragons Breath / Dragon Lord

General info

Amiga Original

Relationships

WHDLoad

2022-11-20

Stats

13,274

Conversions

Atari ST/E
PC (DOS)
Tandy PC/IBM PCjr

ECS / OCS

Version info

No
Max 3, Sim 1

Features

Credits

Hard Disk Installer

No

Releases

Year
Name
Licence
Type
Country
Publisher
Languages
Manual Languages
Disks
Rarity
1990
Dragons Breath
Commercial
Full Price
Rest of the World
English, French, German, Italian, Turkish
English, French, German, Italian, Turkish
2
One version is common, at least one other version is rare
1991
Dragon Lord
Commercial
Full Price
USA
English
English
2
Rare

Notes

[1] Distributed in Australia by Mindscape. Distributed in France and translated to French by Silmarils. Distributed in Germany and translated to German by Ariolasoft.

[2] The little-known Turkish and Italian releases are extremely hard to find and receive a rarity rating of 4 stars.

Last known release: V1.0 (1990)


TRIVIA  In an overview of DRAGON LORD on his website, coder Andrew Bailey had these memories to share about the game in looking back on its development:

'The game almost didn't make it because of hardware (hard disk) failure. The game was developed on an Amiga 2000 with a PC-XT bridge board providing the hard disk support. One day, after much time had passed since a backup, the hard disk just failed and many hours of rebooting didn't bring it back up. So I went on a long walk and resigned myself to a long session re-coding. When I got home, I powered up the Amiga once more and the hard disk magically whirled into action. I quickly went and bought 50 floppy disks and backed up the hard disk. The hard disk didn't fail again, but I learnt my lesson and have been a backup fanatic ever since.

Because the game was developed on the Amiga, the artwork was developed with its capabilites in mind. This meant each screen could not use more than 32 colours, so the artist had to design a palette for each screen. However, the palette of 32 colours could be changed at any point on the screen, so the menu icons on the bottom had their own set of 32 colours. The arcade section could only use 16 colours as the shadow effect used a bitplane trick, with half the palette being a dimmed version of the other half.
'
[Source: Andrew Bailey(coder), via his website]

Conversion Notes

PC versions: Hercules, CGA, EGA, VGA, Tandy

Screen info

ECS / OCS
Screenshot ECS no. 5

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Screenshot ECS no. 111

Screenshot ECS no. 112

Box: ECS / OCS
Box scan ECS no. 1

European Release (front)

Box scan ECS no. 2

European Release (back)

Box scan ECS no. 3

U.S. Release (front) [Source: Moby Games]

Box scan ECS no. 4

U.S. Release (back) [Source: Moby Games]

Disk: ECS / OCS
Disk scan ECS no. 1

European Release

Disk scan ECS no. 2

U.S. Release [Source: Moby Games]

Misc: ECS / OCS
ECS no. 1

U.S. Preview (CGW 79 2/1991, Page 6)

ECS no. 2

UK Advert (Amiga Format, Issue 8, 3/1990, Page 115)

ECS no. 3

UK Advert (Zero, Issue 7, 5/1990, Page 39)

ECS no. 4

Australian Advert [Source: Atari Mania]

ECS no. 5

French Advert [Source: Atari Mania]

Manual info

ECS / OCS
ECS no. 1

Manual (English)

ECS no. 2

Manual (French) [Source: Retro Commodore]

ECS no. 3

Spell Book (English/French/German)

ECS / OCS

A nice spell to know:

3 Rasgon (grind) (full heat) 3 Haloros (cut) (full condenser) 3 Igele (normal) (full heat) (medium condenser) 2 Rasgon (grind) (full heat)


===============================
DRAGON LORD - CODES
     
Page  Line  Word
===============================
  01    03    02      effect
  01    05    05      of
  01    09    07      gather
  02    02    07      bottle
  02    08    01      mixing
  02    12    03      clicking
  03    03    05      than
  03    05    01      beneficial
  03    10    03      spell
  04    01    07      chart
  04    04    05      example
  04    06    01      either
  05    03    01      results
  05    07    04      seven
  05    10    01      each
  06    06    06      stock
  06    09    01      positive
  06    11    05      markers
  07    03    05      circles
  07    07    02      the
  07    10    02      is
  08    03    01      smelling
  08    05    04      strength
  08    10    04      streams
  09    01    02      animal
  09    07    03      curing
  09    12    04      blood
  10    03    05      rainwater
  10    06    06      common
  10    08    02      director

Conversion info

Atari ST/E
No conversion screens found.
PC (DOS)
Conversion PC (DOS)

Conversion PC (DOS)

Tandy PC/IBM PCjr
No conversion screens found.

Map info

ECS / OCS

No maps found.

MAGAZINE REVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
ACE: Advanced Computer Entertainment
ACE 31 (Apr 1990)
850/1000
Laurence Scotford
1
Amiga Computing
Vol 3 No 1 (Jun 1990)
85%
Lucinda Orr
2
Amiga Format
9 (Apr 1990)
94%
Andy Smith
2
Amiga Joker
Mar 1990
87%
Carsten Borgmeier
2
Australian Commodore and Amiga Review
Vol 7 No 6 (Jun 1990)
8/10
Greg Munro
0
CU Amiga
Mar 1990
91%
Mark Patterson
3
CU Amiga
Mar 1991
Roundup
1
Datormagazin
No 8 (Apr 1990)
9/10
Göran Fröjdh
1
Génération 4
19 (Feb 1990)
93%
0
Joystick
3 (Mar 1990)
92%
Artemus
0
Svenska Hemdatornytt
No 5 (Jun 1990)
85%
Jesper E.
0
The Games Machine
29 (Apr 1990)
82%
Mark Caswell
2
The One
17 (Feb 1990)
89%
Gordon Houghton
3
Zero
5 (Mar 1990)
78%
Tim Ponting
0
Zzap
61 (May 1990)
91%
0

MAGAZINE PREVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
Amiga Joker
Feb 1990
Michael Labiner
Preview (in-depth)
1
CU Amiga
Feb 1990
Preview
1
Génération 4
18 (Jan 1990)
Preview
0
The One
15 (Dec 1989)
Phil South
Preview (in-depth)
4
Zero
4 (Feb 1990)
Preview
1

ECS / OCS

Lore Score: 85%

Your Score:

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