Game design by Bob Dinnerman; design assistance by Moses Ma. Coding by Bob Dinnerman. Graphic design by Greg Johnson. Music/sound FX by Dave Warhol.
 Min. Requirements: 512k ram (disconnect any external floppy drives for enhanced sound).
Recommended: 1MB ram or more (for enhanced sound and the ability to view the demo flight in full), colour monitor.
 Game supports joystick/keyboard control.
 More about the development of F/A-18 INTERCEPTOR can be read in a 2004 interview with game designer/coder Bob Dinnerman HERE. [Source: Tom Steinberg's Personal Blog]
TRIVIA: Extra memory (1MB ram or more) provides players with a title tune inspired by the soundtrack from popular 1980s action movie "Top Gun". According to a 2004 interview, game designer/coder Bob Dinnerman specifically asked musician Dave Warhol to compose a score for the game that generated the same atmosphere as the soundtrack crafted for "Top Gun" did (see HERE). [Source: Tom Steinberg's Personal Blog]