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F/A-18 Interceptor
OCS
F/A-18 Interceptor - Double Barrel Screenshot
Information 19 reviews 3 manuals Cheatcode 5 weblinks
100 screenshots 7 boxscans 7 diskscans 7 miscshots Conversion Gamemap
Information
Year of the first release1988LicenseCommercial
Number of disks (or CD)1PublisherC.T.O. - Italy
DRO Soft - Spain
Electronic Arts - Rest of the World
Number max of players1Budget publisherECP - Australasia
Software Classics (Electronic Arts) - Worldwide
Star Performer (Electronic Arts) - Europe
Simultaneous max players1DeveloperIntellisoft
LanguageEnglish
ArtistsCoder : Bob Dinnerman (Robert Dinnerman)
Graphician : Greg Johnson
Musician : Dave Warhol (David Warhol)
Misc : Bob Dinnerman (Robert Dinnerman)
Misc : Moses Ma
Language in manualEnglish
French
German
Italian
Spanish
HardwareOCS
Amiga original gameyes
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorsJOTD
paraj
Updated  2022-06-13 09:23:38
HD installnoHD notes
Genre
CategorySimulation
SubcategorySimulation - Uncategorised
Dimension3D
QuickmatchEnhanced Features - Utilises Extra Memory
QuickmatchGame Controller - Keyboard
ScrolltypeInto Screen
ThemeDisaster - Terrorism / Terrorist Plot
ThemeTransport - Combat Plane
ThemeWar - Cold War
ViewpointCockpit
ViewpointFirst Person
ViewpointSideways
Conversion hardware
Conversion notes
Classic compilationAir Land Sea
Super Power Pack
Relationship
Page views: 9674 - Last update: 13th June 2022
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:  

[1] Game design by Bob Dinnerman; design assistance by Moses Ma. Coding by Bob Dinnerman. Graphic design by Greg Johnson. Music/sound FX by Dave Warhol.

[2] Min. Requirements: 512k ram (disconnect any external floppy drives for enhanced sound).
Recommended: 1MB ram or more (for enhanced sound and the ability to view the demo flight in full), colour monitor.

[3] Game supports joystick/keyboard control.

[4] More about the development of F/A-18 INTERCEPTOR can be read in a 2004 interview with game designer/coder Bob Dinnerman HERE. [Source: Tom Steinberg's Personal Blog]


TRIVIA: Extra memory (1MB ram or more) provides players with a title tune inspired by the soundtrack from popular 1980s action movie "Top Gun". According to a 2004 interview, game designer/coder Bob Dinnerman specifically asked musician Dave Warhol to compose a score for the game that generated the same atmosphere as the soundtrack crafted for "Top Gun" did (see HERE). [Source: Tom Steinberg's Personal Blog]


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