[1] Min. Requirements: KS 1.2 or above, 512k ram.
Recommended: 1MB ram or more (to enable the black box feature and for additional enhanced graphics & sound).
[2] Game supports keyboard/joystick-keyboard/mouse-keyboard control and features both dial-up and null-modem support for two player dogfights, within and across platforms (Amiga/Atari ST/PC).
[3] Distributed in Germany by Ariolasoft.
Known releases: V1.00 (1989), V1.1 (1989)
Based on 1988 Spectrum HoloByte PC/Tandy and Macintosh releases.
PC versions: Hercules, CGA, Tandy
[1] Original game concept & design by Gilman "Chopstick" Louie and Mark Johnson; operation missions concept & design by Rod Hyde and David Whiteside.
CDTV coding by Chris Orton, Colin Bell and David Whiteside; additional coding from original game by Russell Payne. CDTV graphics by David Whiteside and Mark Shaw; original game gfx by Martin Kenwright; 3D graphics by Martin Kenwright and David Whiteside.
Sound FX by Russell Payne and Andy Fisher; vocal sound production by Richard Joseph with voices by Adam Henderson, Greg Charles and James O'Donnell.
Compression by Jim Taylor.
[2] The CDTV release of FALCON contains both the OPERATION COUNTERSTRIKE and OPERATION FIREFIGHT missions that were sold separately on disk for the initial floppy release of the game. Additionally, it incorporates an updated build of the game contained in the floppy release, including enhanced audio and loads of CDXL sequences & speech (the latter both in the intro and the game itself).
[3] Distributed in Australia by Ozi Soft.
Last known release: V1.4 M1.0 (04-Nov-91)
Based on 1988 Spectrum HoloByte PC/Tandy and Macintosh releases.
PC versions: Hercules, CGA, Tandy
Manual (English) [Source: Retro Commodore]
Codewheel [Source: Atari Mania]
If your ammo runs low, press ‘CTRL’ and ‘X’ during the game and watch the extra 500 rounds and 9 sidewinders clock up on the instruments. It maybe ‘CTRL’, ‘L SHIFT’, and ‘X’. For a perfect landing, hold the ‘HELP’ key down about 10 to 20 feet above the runway.
If you get badly hit, don’t bail out, instead swing round and head for home. Press ‘HELP’ and the ‘+’ on the keypad and keep them depressed. The F16 will stay level and drop down. Switch to tracking mode and rotate to side view. Just before touch down, pitch up the nose and the plane will touch down successfully every time. Select “end mission” and you will be rescued even if you are in enemy territory.
No cheats found.
No maps found.
No maps found.