Notes: | [1] Game design & concept by Gilman Louie and Mark Johnson. Coding by Chris Orton, Colin Bell and Russell Payne. Graphics by Martin Kenwright; 3D graphics by David Whiteside and Martin Kenwright. Sound FX by Russell Payne and Andy Fisher.
[2] Min. Requirements: KS 1.2 or above, 512k ram. Recommended: 1MB ram or more (to enable the black box feature and for additional enhanced graphics & sound).
[3] FALCON MISSION DISK - OPERATION: COUNTERSTRIKE requires the insertion of disk 2 of the original release of FALCON after booting.
[4] FALCON MISSION DISK VOL. 1 contains an updated F16 combat plane and includes one or two small bugfixes to make landings easier than in the original game. More importantly, however, the mission disk transforms the original release of FALCON from a training simulator into a miltary simulator, containing a series of interconnected missions that represent a full scale air and ground offensive by the enemy against your home base.
[5] Game supports keyboard/joystick-keyboard/mouse-keyboard control and features both dial-up and null-modem support for two player dogfights, within and across platforms (Amiga/Atari ST). |
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