TRIVIA: This game was Maelstrom's first attempt at "light sourced shading" on solid 3D objects, which was used a lot in their later games (e.g. MIDWINTER 1 & 2).
Conversion Notes
Based on 1988 Maelstrom/Firebird Atari ST release. PC & 8-bit versions (Spectrum, CPC, C64) were coded, but never published.[[NOTES]]Based on 1988 Maelstrom/Rainbird Atari ST release.