|Notes: || Game design and research by Jim Bambra & Adrian Earle; additional research by Peter Hofschröer (historian). Coding by Wayne Smithson, Alan Jardine & Mark Robinson. Graphics by Dan Cartwright. Sound FX by Andrew Parton; original music composed by John Broomhall; Amiga music by Allister Brimble.|
 Original game contents include a large battle map of France and Belgium, with smaller detailed maps for each of the six historical/fictional Napoleonic war campaigns on the reverse side.
 Game must be launched from WB.
 Game features the Close-Quarters Combat System, and support for savegames and a quit back to WB option.
 According to the manual, for reasons of memory management and enhanced gameplay speed, the Amiga disk conversions of FIELDS OF GLORY lack the game database feature of the PC version. In contrast, however, the Amiga/CD32 conversions feature the ability to deploy troops anywhere on the map, whereas the PC version has a fixed deployment area.