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Impossible Mission
Impossible Mission - Double Barrel Screenshot
Information Review 3 manuals Cheatcode 1 weblink
8 screenshots Boxscan Diskscan Miscshot 2 conversions 1 gamemap
Year of the first release1994LicenseCommercial
Number of disks (or CD)2PublisherMicroProse - Worldwide
Number max of players1Budget publisherAcid (Guildhall) - Worldwide
Simultaneous max players1DeveloperMicroProse UK
ArtistsCoder : Paul Dunning
Coder : Tim Cannell
Graphician : Allan Holloway
Graphician : Drew Northcott (John Andrew Northcott)
Graphician : John Reitze
Graphician : Martin Severn (Jabba)
Graphician : Mick McCallion (Krest/Anarchy^Rebels)
Graphician : Paul Ayliffe
Graphician : Robert Dorney (Red Devil/DCS)
Musician : Allister Brimble (The Demon)
Musician : Electronic Speech Systems (ESS)
Misc : Dennis Caswell
Misc : Rob Northen (Northern)
Language in manualEnglish
Amiga original gameno
Have cheatcodeno
Have SPS releaseno
WHD installnoWHD information
HD installyesHD notes

HD installer is contained on disk 2.

SubcategoryPlatform - Puzzler
QuickmatchImpossible Mission
ScrolltypeSingle Screen - Flip Screen
ThemeDisaster - Terrorism / Terrorist Plot
ThemeGovernment - Espionage
ThemeScience Fiction - Robots / Cyborgs
Conversion hardwareAmstrad/Schneider CPC464/664/6128
Atari 7800
BBC Electron (Acorn)
BBC Micro/Electron (Acorn)
C64 Direct-to-TV (C64 DTV)
Commodore C64/128
NEC PC-88/88VA
Nintendo Virtual Console (Wii/Wii U/3DS)
Sega Master System
Sharp X1
Sinclair ZX Spectrum 48/128/+2/+3 – Timex TS2068/TC2068/TC2048
Conversion notes

Based on 1984 Dennis Caswell/Epyx C64/128 release

NB. SNES/MegaDrive releases as part of IM: THE 90s REMIX were scrapped due to MicroProse's $$$ hassles prior to Spectrum HoloByte's buyout

Classic compilation
Relationshiphas an updated version: Impossible Mission 2025: The Special Edition
has an updated version: Impossible Mission 2025: The Special Edition
has an updated version: Impossible Mission 2025: The Special Edition
is a precursor to Impossible Mission II
Page views: 2804 - Last update: 3rd April 2017
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare

[1] Game produced by MicroProse under licence from Epyx. Original game concept/design by Dennis Caswell.
Main coding by Paul Dunning; additional coding by Tim Cannell. Graphics by Paul Ayliffe, Drew Northcott, John Reitze, Allan Holloway, Mick McCallion, Robert Dorney and Martin Severn.
Music & sound FX by Allister Brimble; speech synthesis by Electronic Speech Systems (ESS), sampled directly from the C64 version. Floppy disk compression by Rob Northen.

[2] IMPOSSIBLE MISSION was only released on the Amiga as a bonus game included with the enhanced update IMPOSSIBLE MISSION 2025, which can be accessed from the game's titlescreen menu.

[3] IMPOSSIBLE MISSION is the first installment in the games trilogy, which also contained IMPOSSIBLE MISSION II and IMPOSSIBLE MISSION 2025.

[4] The Amiga version of IMPOSSIBLE MISSION is a pixel-for-pixel remake of the C64 release of Epyx's classic platform puzzler from 1984 (see HERE), and includes the excellent digitised speech of the game's evil protagonist Professor Elvin Atombender.

[5] IMPOSSIBLE MISSION (coverdisk demo) is available for download HERE [Source: Amiga Magazine Rack].

[6] ***IMPOSSIBLE MISSION (full release)*** is available for download HERE [Source: Amigaland].

TRIVIA: MicroProse asked Epyx to provide some sound samples (including the speech) for the 16-bit port of IMPOSSIBLE MISSION, but most of the original 8-bit source code had been destroyed in an earthquake. Consequently, programmers Paul Dunning and Tim Cannell coded the port by look and feel since they didn't have access to any original game code either! [Source: Interview with Stuart Whyte (project manager), courtesy of the Internet Archive]

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