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Megafortress: Operation Sledgehammer
ECS/OCS/RTG
alias Megafortress: Operation Sledgehammer - Mission Disk One, Middle East
Megafortress: Operation Sledgehammer - Double Barrel Screenshot
Information Review Manual Cheatcode Weblink
4 screenshots Boxscan Diskscan Miscshot Conversion Gamemap
Information
Year of the first release1992LicenseCommercial
Number of disks (or CD)2PublisherThree-Sixty - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperArtech
LanguageEnglish
ArtistsCoder : Phil Armstrong
Coder : Steve Tibbett (SteveX)
Coder : Sugan Chagarlamudi
Graphician : Grant Campbell
Misc : Jon Correll
Language in manualEnglish
HardwareECS
OCS
RTG
Amiga original gameno
Have cheatcodeno
Have SPS releaseno
WHD installnoWHD information
HD installyesHD notes

- HD installer is contained on disk 1.

- Mission disk should be installed in the same directory as MEGAFORTRESS.

Genre
CategorySimulation
SubcategorySimulation - Uncategorised
Dimension3D
OriginBook / Literature
ScrolltypeInto Screen
ThemeGovernment - Espionage
ThemeGovernment - Political
ThemeTransport - Combat Plane
ThemeWar - Libya
ThemeWar - Middle East / Persian Gulf
ViewpointCockpit
ViewpointMultiple
ViewpointSideways
ViewpointTop Down
Conversion hardwarePC (DOS)
Conversion notes

Based on 1991 Artech/Three-Sixty Pacific PC (DOS) release.
PC versions: VGA

Classic compilation
Relationshipis a data disk for Megafortress: Flight Of The Old Dog
Page views: 729 - Last update: 5th January 2019
Rarity: Extremely rare Extremely rareExtremely rareExtremely rareExtremely rare
Notes:  

[1] Licensed game based on the 1987 best-selling novel "Flight of the Old Dog" by former U.S. Air Force navigator Dale Brown.

[2] Game concept/design by Jon Correll. Coding by Phil Armstrong, Steve Tibbett and Sugan Chagarlamudi. Graphics by Grant Campbell.

[3] Min. Requirements: KS 1.3/2.04, 1MB ram.
Recommended: Multiple floppy drives or HD, extra memory (for better game performance due to data loaded from disk being cached in memory), accelerator (for enhanced gameplay elements such as double-buffering to improve the framerate of the graphics on some screens).

[4] Mission disk supports full multitasking (memory permitting except on the Pilot or External Camera screens when gameplay is not paused), mouse/keyboard control, SAGE compatible gfx cards (see "LastMinute.txt" file on disk 1), and a quit back to WB option.


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