ECS no. 1

ECS

ECS no. 2
AGA no. 1

AGA

AGA no. 2
CD32 no. 1

CD32

CD32 no. 2

James Pond 2: Codename RoboCod

General info

Amiga Original

Relationships

WHDLoad

2018-04-16

Stats

23,178

Genre

Conversions

Acorn Archimedes
Atari ST/E
Commodore C64/128
Nintendo Dual Screen (DS)
Nintendo Game Boy
Nintendo Game Boy Advance (GBA)
Nintendo SNES (Super Famicom)
PC (DOS)
Sega Game Gear
Sega Master System
Sega Mega Drive/Genesis
Sony PlayStation
Sony PlayStation 2

ECS / OCS

Version info

No
Max 1, Sim 1

Features

Credits

Lead graphics
Additional graphics
Additional graphics
Music & SFX
Game design
Maps

Hard Disk Installer

No

Releases

Year
Name
Licence
Type
Country
Publisher
Languages
Manual Languages
Disks
Rarity
1991
James Pond 2: Codename RoboCod
Commercial
Full Price
Worldwide
English
English, French, German, Italian, Spanish
1
Unknown
1993
James Pond 2: Codename RoboCod
Commercial
Budget
Worldwide
English
English, French, German
1
Unknown

Notes

Distributed in Europe by U.S. Gold.

Conversion Notes

N.B. Known on the SNES/Game Boy as SUPER JAMES POND in North America, and on the SNES as SUPER JAMES POND II in Europe & Japan.

AGA

Version info

No
Max 1, Sim 1

Features

Hard Disk Installer

Yes

HD installer is contained on disk.

Compilations

Releases

Year
Name
Licence
Type
Country
Publisher
Languages
Manual Languages
Disks
Rarity
1993
James Pond 2: Codename RoboCod
Commercial
Full Price
Worldwide
English
1
Unknown

Notes

Distributed in Europe by U.S. Gold.

Conversion Notes

N.B. Known on the SNES/Game Boy as SUPER JAMES POND in North America, and on the SNES as SUPER JAMES POND II in Europe & Japan.

CD32

Version info

No
Max 1, Sim 1

Features

Hard Disk Installer

Unknown

Compilations

Releases

Year
Name
Licence
Type
Country
Publisher
Languages
Manual Languages
Disks
Rarity
1993
James Pond 2: Codename RoboCod
Commercial
Full Price
Worldwide
English
English, French, German, Italian
1
One version is common, at least one other version is rare
1995
James Pond 2: Codename RoboCod
Commercial
Budget
Worldwide
English
English, French, German, Italian
1
One version is common, at least one other version is rare

Notes

Conversion Notes

N.B. Known on the SNES/Game Boy as SUPER JAMES POND in North America, and on the SNES as SUPER JAMES POND II in Europe & Japan.

Screen info

ECS / OCS
Screenshot ECS no. 3

Screenshot ECS no. 4

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Screenshot ECS no. 101

Screenshot ECS no. 102

AGA
Screenshot AGA no. 3

Screenshot AGA no. 4

Screenshot AGA no. 5

Screenshot AGA no. 6

Screenshot AGA no. 7

Screenshot AGA no. 8

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CD32
Screenshot CD32 no. 3

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Screenshot CD32 no. 10

Box: ECS / OCS
Box scan ECS no. 1

Original Release (front)

Box scan ECS no. 2

Original Release (back)

Box scan ECS no. 3

Budget Release (front)

Box scan ECS no. 4

Budget Release (back)

Box: AGA
Box scan AGA no. 1

Box scan AGA no. 2

Box: CD32
Box scan CD32 no. 1

Original Release (front)

Box scan CD32 no. 2

Original Release (back)

Box scan CD32 no. 3

Budget Release (front)

Disk: ECS / OCS
Disk scan ECS no. 1

Original Release

Disk scan ECS no. 2

Original Release (alt)

Disk scan ECS no. 3

Original Release (alt 2)

Disk scan ECS no. 4

Budget Release

Disk: AGA
Disk scan AGA no. 1

Disk: CD32
Disk scan CD32 no. 1

Misc: ECS / OCS
ECS no. 1

Manual Cover

ECS no. 2

F.I.S.H Club Offer

ECS no. 3

German Advert (Amiga Joker 1/1992, Page 51)

ECS no. 4

UK Advert (Amiga Format, Issue 56, 2/1994, Page 87) [Budget, Kixx]

Misc: AGA
Misc: CD32
CD32 no. 1

UK Advert (Amiga Format, Issue 66, 12/1994, Page 59) [Budget, Kixx]

Manual info

ECS / OCS
ECS no. 1

Manual (English/German/Italian/French/Spanish)

ECS no. 2

Instructions (English/French/German) [Budget] [Source: Atari Mania]

AGA

No manuals found.

CD32
CD32 no. 1

Manual (English/French/German/Italian)

ECS / OCS

During play, type “LITTLE MERMAID” and use the following keys:

 

‘F’__________________Gives robocod some wings.

‘P’___________________Gives robocod the plane.

‘B’____________________Gives robocod the bath.

‘C’_____________________Gives robocod the car.

‘X’___________________Go straight to the exit.

‘S’_____________________________Save position.

‘G’_____________________________GOTO POSITION.

‘K’______________________________Kill robocod.

‘M’______________________________Map selector.

‘RETURN’_________________Invincibility on/off.

‘F6’____________________________________50 Hz.

‘F7’____________________________________60 Hz.

‘F9-F10’_______________________Screen effects.

When you start the game, on the first roof you come to, above a sign saying “Arctic Toys” you will find five objects, which are, from left to right, an apple, an Earth globe, a cake, a hammer and a tap. The first letters of each of these added together (AECHT) is an anagram of the word CHEAT. Pick up the objects in the correct order (Cake, Hammer, Earth globe, Apple and Tap) to receive an invincibility shield lasting 10 minutes. When the cheat is activated, flashing fish form around Robocod, and the music speeds up. Also, if now you go straight into the first room, and then exit immediately you will find that all of the castle doors have been unlocked, allowing you to access any level.

On the sports equipment level after the second spike are five objects in a row, which, in order, are some Lips, a Violin, an Earth globe, an Ice-cream and a Snowman. The first letter of each of these added together spells out LVEIS, which is an anagram of the word LIVES. Collect these in the correct order (Lips, Ice cream, Violin, Earth and Snowman) for infinite lives.

In some point of the game (I do not know where), there are five objects that spell out the word POWER. Collect them in the following order: Penguin, Oil, Wine, Earth and Racquet.

Going into Map Select mode allows you to leap to various points in the game. These are accessed by using the following numbers:

 

01 Level 1-1 19 Bonus Level 6 37 Level 5-1

02 Level 1-2 20 Level 4-1 38 Bonus Level 10

03 Level 1-3 21 Level 4-2 39 Level 8

04 Bonus Level 1 22 Bonus Level 7 40 Bonus Level 11

05 Level 6-1 23 Bonus Level 8 41 Level 9-1

06 Bonus Level 2 24 Level 4-3 42 Bonus Level 12

07 Bonus Level 3 25 Level 7-1 43 Bonus Level 13

08 Level 6-2 26 Level 7-2 44 Bonus Level 14

09 Level 6-3 27 Level 7-3 45 Bonus Level 15

10 Level 1 & 2 Boss 28 Level 7-4 46 Bonus Level 16

11 Level 5 & 6 Boss 29 Level 7-5 47 Bonus Level 17

12 Level 7 & 8 Boss 30 Level 5-1 48 Hard Level!

13 Level 3-1 31 Level 5-2 49 Level 9-2

14 Bonus Level 4 32 Level 5-3 50 End Animation

15 Level 3-2 33 Level 5-4

16 Bonus Level 5 34 Level 5-5

17 Level 3-3 35 Level 5-6

18 Level 3-4 36 Bonus Level 9

 

(SECRET ROOM LOCATIONS)

There are two hidden worlds behind the main tower, another sweets level (including a Liquorice Allsorts World, the infamous Bouncing Jelly World, another Cake World and an upside down Jelly World) and an extra scrolling section. To reach them, run along the ground floor - avoiding the doors - then go up and over the first flight of stairs. From the bottom of the second (smaller) tower, make your way up to the landing above Dr. Maybe’s final door and run left into the wall. You’ll disappear behind the screen and arrive in the Secret Tower room. But who is Katie?

Once you’ve finished the bath level, drop down to the bottom of the castle, and walk left until you get to the small snowman statues. Jump on these and they’ll turn into a moving platform. Once you get to the top of the screen, walk left into thin air and jump. By now you should be next to some doors. Go through them for bonus city!!

Go to the same place after finishing the circus room (the last room before the end of game baddy) and stand on the golden snowmen again. A platform made of two bonud blocks should float upwards, revealing a secret tunnel. At the end of this are even more extra lives and stars.

Do as above after the sweets level, but go to the left of the castle. Go on the snowmen once more, and at the top of the screen grab the umbrella and collect all the goodies while you’re floating down.

On the second teddy bear level, keep jumping over the spikes until you see a hole above you. Jump through this and catapult yourself off the bus there. Once you’ve done this, get on the higher level and keep walking left, bounce on the trampoline and collect the wings. Now fly along the top of the screen to the right and you should find a different exit. Go through this for a special bonus level.

Complete a level with does not feature a guardian and you will always find something new when you return to the castle “selection” screen. In one case you will find a whole sequence of lifts and things (see above) that lead to a door that you cannot normally get to. If you go to the very right of the factory screen and look down you will see a load of crowns, which you can access after coming back from other levels.

It is possible to finish Robocod by only doing half the levels. A choice of two new doors to enter is given when the correct level is completed. Start by completing the Fluffy Toys one and then by doing the Cars one.

Finish the bath levels and as soon as you come out of the door run straight to the golden snowmen in the bottom far left outside the castle. Jump into these snowmen and you’ll float upwards to the top of the screen where you’ll be met by a door. Getting through this door is tricky but worth it. Inside are loads of extra lives and energy stars. Go to the same place after finishing the circus room (the last room before the end of game baddy) and stand on the golden snowmen again. A platform made of two bonus blocks ahould float upwards revealing a secret tunnel. At the end of this are even more extra lives and stars.

AGA

On the title screen or during play, type “O.S. FRIENDLY” and use any of the following keys:

 

‘F’__________________Gives robocod some wings.

‘P’___________________Gives robocod the plane.

‘B’____________________Gives robocod the bath.

‘C’_____________________Gives robocod the car.

‘X’___________________Go straight to the exit.

‘S’_____________________________Save position.

‘K’______________________________Kill robocod.

‘M’______________________________Map selector.

‘RETURN’_________________Invincibility on/off.

‘F6’____________________________________50 Hz.

‘F7’____________________________________60 Hz.

‘F9’___________________________Screen effects.

CD32

No cheats found.

Acorn Archimedes
No conversion screens found.
Atari ST/E
Conversion Atari ST/E

Conversion Atari ST/E

Commodore C64/128
Conversion Commodore C64/128

Conversion Commodore C64/128

Nintendo Dual Screen (DS)
No conversion screens found.
Nintendo Game Boy
Conversion Nintendo Game Boy

Conversion Nintendo Game Boy

Nintendo Game Boy Advance (GBA)
Conversion Nintendo Game Boy Advance (GBA)

Conversion Nintendo Game Boy Advance (GBA)

Nintendo SNES (Super Famicom)
Conversion Nintendo SNES (Super Famicom)

Conversion Nintendo SNES (Super Famicom)

Conversion Nintendo SNES (Super Famicom)

U.S. Version

Conversion Nintendo SNES (Super Famicom)

PC (DOS)
Conversion PC (DOS)

Conversion PC (DOS)

Sega Game Gear
Conversion Sega Game Gear

Conversion Sega Game Gear

Sega Master System
Conversion Sega Master System

Conversion Sega Master System

Sega Mega Drive/Genesis
Conversion Sega Mega Drive/Genesis

Conversion Sega Mega Drive/Genesis

Conversion Sega Mega Drive/Genesis

Japanese Version

Conversion Sega Mega Drive/Genesis

Sony PlayStation
Conversion Sony PlayStation

Conversion Sony PlayStation

Sony PlayStation 2
No conversion screens found.

Map info

ECS / OCS
ECS no. 1

Tower

ECS no. 2

Level 1_1

ECS no. 3

Level 1_2

ECS no. 4

Level 1_3

ECS no. 5

Level 1_4

ECS no. 6

Level 1 Boss

ECS no. 7

Level 2_1

ECS no. 8

Level 2_2

ECS no. 9

Level 2_3

ECS no. 10

Level 2_4

ECS no. 11

Level 2_5

ECS no. 12

Level 2 Bonus 1

ECS no. 13

Level 3_1

ECS no. 14

Level 3_2

ECS no. 15

Level 3_3

ECS no. 16

Level 3_4

ECS no. 17

Level 3_5

ECS no. 18

Level 3_6

ECS no. 19

Level 3 Boss

ECS no. 20

Level 4_1

ECS no. 21

Level 4_2

ECS no. 22

Level 4_3

ECS no. 23

Level 4_4

ECS no. 24

Level 4_5

ECS no. 25

Level 4_6

ECS no. 26

Level 4_7

ECS no. 27

Level 5_1

ECS no. 28

Level 5_2

ECS no. 29

Level 5_3

ECS no. 30

Level 5_4

ECS no. 31

Level 5_5

ECS no. 32

Level 5 Boss

ECS no. 33

Level 6_1

ECS no. 34

Level 6_2

ECS no. 35

Level 6_3

ECS no. 36

Level 6_4

ECS no. 37

Level 6_5

ECS no. 38

Level 6 Bonus

ECS no. 39

Level 7_1

ECS no. 40

Level 7_2

ECS no. 41

Level 7_3

ECS no. 42

Level 7_4

ECS no. 43

Level 7_5

ECS no. 44

Level 7_6

ECS no. 45

Level 7 Bonus

ECS no. 46

Level 8_1

ECS no. 47

Level 8_2

ECS no. 48

Level 8 Bonus

ECS no. 49

Level 8 Boss

ECS no. 50

Level 9_1

ECS no. 51

Level 9_2

ECS no. 52

Level 9_3

ECS no. 53

Level 9 Bonus

ECS no. 54

Level 9 Boss

AGA

No maps found.

CD32

No maps found.

MAGAZINE REVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
ACE: Advanced Computer Entertainment
ACE 51 (Dec 1991)
934/1000
David Upchurch
6
Amiga Action
27 (Dec 1991)
93%
2
Amiga Action
43 (Apr 1993)
92%
Huw Melliar-Smith
Re-release
1
Amiga Action
55 (Mar 1994)
90%
Neil Jackson
Re-release
0
Amiga Computing
44 (Jan 1992)
91%
2
Amiga Format
29 (Dec 1991)
91%
Maff Evans
2
Amiga Format
56 (Feb 1994)
9/10
Stephen Bradley
Re-release
1
Amiga Joker
Dec 1991
88%
Carsten Borgmeier
1
Amiga Joker
Mar 1994
Joachim Nettelbeck
Re-release
1
Amiga Power
7 (Nov 1991)
87%
Colin Campbell
2
Amiga Power
11 (Mar 1992)
4/5
Roundup
1
Click On 16 Bit
1 (Dec 1991)
94%
John Savage
0
CU Amiga
Nov 1991
93%
Steve Merrett
2
Datormagazin
No 20 (Nov 1991)
96%
Lennart Nilsson
0
Génération 4
39 (Dec 1991)
92%
Christian Roux
0
Joystick
21 (Nov 1991)
92%
Alain Huyghues-Lacour
0
Svenska Hemdatornytt
No 2 (Feb 1992)
81%
Clas Kristiansson
0
The One
38 (Nov 1991)
93%
Paul Presley
2
The One
59 (Aug 1993)
82%
David Upchurch
Re-release
1
Zero
26 (Dec 1991)
85%
Amaya Lopez
0
Amiga Action
48 (Sep 1993)
81%
1
Amiga Computing
64 (Sep 1993)
83%
Simon Clays
1
Amiga Force
9 (Sep 1993)
76%
Miles Guttery
Phil King
1
Amiga Format
49 (Aug 1993)
91%
Marcus Dyson
1
Amiga Joker
Aug - Sep 1993
72%
Richard Löwenstein
1
Amiga Joker
Oct 1993
78%
Richard Löwenstein
1
Amiga Power
28 (Aug 1993)
84%
Tim Tucker
1
Amiga User International
Vol 8 No 1 (Jan 1994)
84%
1
CU Amiga
Jul 1993
90%
Mark Patterson
1
Datormagazin
No 16 (Sep 1993)
87%
Ove Kaufeldt
0
The One
58 (Jul 1993)
82%
Matt Broughton
1
Amiga CD32 Gamer
Issue 1 Spring Special
8/10
Mark Wynne
0
Amiga Computing
67 (Dec 1993)
88%
Simon Clays
1
Amiga Dream
1 (Nov 1993)
80%
0
Amiga Force
11 (Nov 1993)
74%
Ian Osborne
Chris Marke
0
Amiga Format
52 (Nov 1993)
85%
Marcus Dyson
2
Amiga Format
70 (Apr 1995)
86%
Stephen Bradley
Re-release
1
Amiga Magazine
24 (Nov - Dec 1993)
Roundup
0
Amiga Power
32 (Dec 1993)
45%
Stuart Campbell
2
Amiga Power
48 (Apr 1995)
55%
Paul Mellerick
Re-release
1
Amiga User International
Vol 8 No 1 (Jan 1994)
88%
1
Amiga User International
Vol 8 No 3 (Mar 1994)
83%
1
Computer + Video Games
145 (Dec 1993)
83%
Amanda Tipping
0
CU Amiga
Nov 1993
84%
1
Datormagazin
No 18 (Oct 1993)
3/5
Jan Huss
0
The One
62 (Nov 1993)
81%
Matt Broughton
1

MAGAZINE PREVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
ACE: Advanced Computer Entertainment
46 (Jul 1991)
David Upchurch
Preview (in-depth)
1
Amiga Action
18 (Mar 1991)
Preview
0
Amiga Action
26 (Nov 1991)
Preview (in-depth)
2
Amiga Power
4 (Aug 1991)
Preview
1
CU Amiga
Jul 1991
Preview
1
Génération 4
37 (Oct 1991)
Preview
0

ECS / OCS

Lore Score: 88%

Your Score:

AGA

Lore Score: 82%

Your Score:

CD32

Lore Score: 74%

Your Score:

User
Date
Comment