OCS no. 1
OCS no. 2

Neuromancer

General info

Not Amiga Original

Relationships

WHDLoad

2021-01-13

Stats

6,565

Conversions

Apple II/IIGS
Apple IIGS
Commodore C64/128
PC (DOS)
Tandy PC/IBM PCjr

OCS

Version info

No
Max 1, Sim 1

Features

Credits

Music & SFX
Original music
Game design
Game design
Game design

Hard Disk Installer

No

Compilations

Releases

Year
Name
Licence
Type
Country
Publisher
Languages
Manual Languages
Disks
Rarity
1989
Neuromancer
Commercial
Full Price
Europe
English
English, French, German
1
One version is common, at least one other version is rare
1989
Neuromancer
Commercial
Full Price
Rest of the World
English
English, French, German
1
One version is common, at least one other version is rare

Notes

[1] Licensed game based on William Gibson's 1984 award-winning, seminal cyberpunk novel "Neuromancer".

[2] Game published in Europe by Electronic Arts under license from Interplay.


TRIVIA: The NEUROMANCER game soundtrack is a digitised version of Devo's"Some Things Never Change", composed by keyboard player Mark Mothersbaugh and taken from their 1988 album "Total Devo". It was originally written for a Neuromancer movie by Cabana Boy Productions that was never released (see movie promo HERE).

The late Dr. Timothy Leary, a controversial American psychologist and proponent of LSD-assisted psychotherapy, had acquired the gaming rights from the Neuromancer movie producers with the intention to produce a game with Electronic Arts. According to a U.S. episode of Beyond 2000, original plans for the game included a dynamic soundtrack composed by Devo and a real-time 3D rendered movie of the events the player went through. Well beyond the reach of home computer capabilities in the late 1980s, plans for the game unsurpisingly fell through with Electronic Arts and then Activision.

Meanwhile Brian Fargo and Troy Miles at Interplay had begun designing a game intended to capture the essence of the cyberpunk genre, on the back of Fargo's friendship with Timothy Leary. When plans for a NEUROMANCER game fell through with Activision, Interplay asked them for the rights. Getting Activision, the Neuromancer movie producers and Timothy Leary to agree to a deal would prove a little tricky, but they got the job done, and as they say, the rest is history.

Conversion Notes

Based on 1988 Interplay/Electronic Arts C64/128 release.
PC versions: CGA, CGA Composite (16 colours), EGA, MCGA/VGA, Tandy

Screen info

OCS
Screenshot OCS no. 3

Screenshot OCS no. 4

Screenshot OCS no. 5

Screenshot OCS no. 6

Screenshot OCS no. 7

Screenshot OCS no. 8

Screenshot OCS no. 9

Screenshot OCS no. 10

Screenshot OCS no. 11

Screenshot OCS no. 12

Screenshot OCS no. 13

Screenshot OCS no. 14

Screenshot OCS no. 15

Screenshot OCS no. 16

Screenshot OCS no. 17

Screenshot OCS no. 18

Screenshot OCS no. 19

Screenshot OCS no. 20

Screenshot OCS no. 21

Screenshot OCS no. 22

Screenshot OCS no. 23

Screenshot OCS no. 24

Screenshot OCS no. 25

Screenshot OCS no. 26

Screenshot OCS no. 27

Screenshot OCS no. 28

Screenshot OCS no. 29

Screenshot OCS no. 30

Screenshot OCS no. 31

Screenshot OCS no. 32

Screenshot OCS no. 33

Screenshot OCS no. 34

Screenshot OCS no. 35

Screenshot OCS no. 36

Screenshot OCS no. 37

Screenshot OCS no. 38

Screenshot OCS no. 39

Screenshot OCS no. 40

Screenshot OCS no. 41

Screenshot OCS no. 42

Screenshot OCS no. 43

Screenshot OCS no. 44

Screenshot OCS no. 45

Screenshot OCS no. 46

Screenshot OCS no. 47

Screenshot OCS no. 48

Screenshot OCS no. 49

Screenshot OCS no. 50

Screenshot OCS no. 51

Screenshot OCS no. 52

Screenshot OCS no. 53

Screenshot OCS no. 54

Screenshot OCS no. 55

Screenshot OCS no. 56

Screenshot OCS no. 57

Screenshot OCS no. 58

Screenshot OCS no. 59

Screenshot OCS no. 60

Screenshot OCS no. 61

Screenshot OCS no. 62

Scan info

Box: OCS
Box scan OCS no. 1

U.S. Release (front)

Box scan OCS no. 2

U.S. Release (back)

Box scan OCS no. 3

French Release (front)

Box scan OCS no. 4

French Release (inside cover)

Box scan OCS no. 5

French Release (back)

Disk: OCS
Disk scan OCS no. 1

U.S. Release

Disk scan OCS no. 2

Misc: OCS
OCS no. 1

Registration Card (front) [Source: mocagh.org]

OCS no. 2

Registration Card (back) [Source: mocagh.org]

OCS no. 3

Codewheel

OCS no. 4

Special Offer

OCS no. 5

U.S. Pre-release Advert (CGW 55 1/1989, Page 22)

OCS no. 6

U.S. Advert (CGW 65 11/1989, Page 9)

OCS no. 7

U.S. Advert (CGW 76 11/1990, Page 48)

OCS no. 8

Manual info

OCS
OCS no. 1

Manual (English)

OCS no. 2

Referenc Card (English) [Source: mocagh.org]

OCS no. 3

Codewheel (all positions) [Source: Retro Commodore]

OCS no. 4

Clue Book (English) [Source: mocagh.org]

OCS

When you first begin, sell all your body parts. You can get along just fine without them for now, and it gives you enough to get a half way decent deck. You will eventually need to buy them back before you start entering cyber-space, or you will be killed easily.

Apple II/IIGS
No conversion screens found.
Apple IIGS
No conversion screens found.
Commodore C64/128
Conversion Commodore C64/128

Conversion Commodore C64/128

PC (DOS)
Conversion PC (DOS)

EGA

Conversion PC (DOS)

Tandy PC/IBM PCjr
No conversion screens found.

Map info

OCS

No maps found.

MAGAZINE REVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
Amiga Action
12 (Sep 1990)
75%
Doug Johns
Alex Simmons
Michelle Bowden
2
Amiga Format
14 (Sep 1990)
81%
Maff Evans
1
Amiga Joker
Oct 1990
87%
Max Magenauer
1
Amiga World
Vol 6 No 12 (Dec 1990)
Peter Olafson
1
CU Amiga
Aug 1990
87%
Tony Dillon
1
Datormagazin
No 14 (Sep 1990)
8/10
Lennart Nilsson
1
Génération 4
25 (Sep 1990)
90%
0
The Games Machine
34 (Sep 1990)
78%
Warren Lapworth
1

MAGAZINE PREVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
Amiga Format
13 (Aug 1990)
Preview
1

OCS

Lore Score: 81%

Your Score:

User
Date
Comment